Editor_LoadFileA¶
Loads a specified file into EmEditor. The file name is specified as an ANSI string. You can use this inline function or explicitly send the EE_LOAD_FILEA message.
Editor_LoadFileA( HWND hwnd, LOAD_FILE_INFO_EX* pLoadFileInfo, LPCSTR szFileName
); hwnd Specifies the window handle of the view or frame of EmEditor. pLoadFileInfo Pointer to a LOAD_FILE_INFO_EX structure. If this parameter is NULL, Editor_LoadFileA will
open a file by a method predefined by the properties. szFileName Specifies a full path file name in bytes. If a non-existing file is
specified, Editor_LoadFileA will fail. If the command is enable, the return value is nonzero. If the command it
not enable, the return value is zero.Parameters¶
Return Values¶