Editor_GetStatusA¶
Retrieves the ANSI text displayed on the status bar. You can use this inline function or explicitly send the EE_GET_STATUSA message.
Editor_GetStatusA( HWND hwnd, LPSTR szStatus, UINT nBufSize ); hwnd Specifies the window handle of the view or frame of EmEditor. nBufSize Specifies the size of buffer in characters to retrieve the string, including
the terminating null character. You can specify 0 if szStatus is
NULL. If the buffer size is not enough, szStatus will retrieve no
string. szStatus Specifies the buffer to retrieve the string. If NULL is specified, returns
the size of the buffer enough to retrieve the string. Returns the size of the buffer in characters enough to retrieve the string
including the terminating null character.Parameters¶
Return Values¶