Editor_GetActiveString¶
Retrieves the active string. You can use this inline function or explicitly send the EE_GET_ACTIVE_STRING message.
Editor_GetActiveString( HWND hwnd, ACTIVE_STRING_INFO* pInfo ); hwnd Specifies the window handle of the view or frame of EmEditor. pTipInfo Pointer to the ACTIVE_STRING_INFO structure. Returns the size of the buffer in characters needed to retrieve the active string including the terminating NULL character. Supported on Version 16.9 or later.Parameters¶
Return Values¶
Version¶